F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.
This video demonstrates ways in which data can be structured in spreadsheets. It is the third in a series of four.
This document includes ideas for planning and developing action research projects to facilitate implementation of digital technologies.
This PowerPoint explains the benefits and techniques of literature reviews.
This article provides a literature review of how computational thinking fits into a school curriculum. The aim of the report is to provide educators with an overview of the current research in this field and the work that is being done in teaching computational thinking.
This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.
This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.
This podcast includes information about the aims, challenges, insights and accomplishments of Faith Lutheran College's participation in the Digital Technologies in Focus project.
St James Catholic College is a K–10 school located about 50 kilometres south of Hobart, Tasmania on the Traditional Lands of the Mellukurdee Peoples. Peter Lelong is the curriculum officer who works directly with the school to support the implementation of the Digital Technologies curriculum. Teachers at the school have ...
The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. learn how to create environmental ...
This PDF provides a list of suggested books or similar that identify and discuss key concepts, key ideas and related ways of thinking about Digital Technologies.
This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...
Resource description This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability ...
This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.
This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the first in a series of three.
Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, assessment tasks, artifical intelligence (AI), the Australian Curriculum, useful links, and resources.
This newsletter from the Digital Technologies in Focus project includes information about school projects, data representation, the Australian Curriculum, and useful resources.
This document illustrates the network of people and resources that make up St James Catholic College's Professional Learning ecosystem.
This resource provides examples of ways Aboriginal and Torres Strait Islander Histories and Cultures can be integrated into Digital Technologies. Examples include 'classification and sorting data' and 'designing solutions'.